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 Shin Megami Tensei: Imagine

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Draco
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PostSubject: Shin Megami Tensei: Imagine   Wed Jun 24, 2009 8:46 pm

Okay Fou-Lu. Mal and I are both downloading it. Since she was here when I started and she's slightly interested. Explain the game to me a bit?

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Draco
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PostSubject: Re: Shin Megami Tensei: Imagine   Wed Jun 24, 2009 11:58 pm

Took a while to download and there's freaking 22,180+ updates!!!

Fou-Lu hasn't been to the forum in a couple days, I'll email him I guess.

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Draco
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PostSubject: Re: Shin Megami Tensei: Imagine   Thu Jun 25, 2009 8:25 am

Yeah... Tried that... Didn't like the battle system so much... The pets are nice though. Katsi said she and Exun tried it a while back and didn't like it so much either.

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Exun
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PostSubject: Re: Shin Megami Tensei: Imagine   Thu Jun 25, 2009 9:43 am

Yeah, I didn't like the combat system, it felt like a rock-paper-scissors combat.

Also, I wanted my character to be strong, I don't mind having pets, and they're a great addition to games, but I'm not overly enthusiastic about them being the core of the game.

(Exception to Poke'mon, during the time of its first release they were fun.)

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Draco
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PostSubject: Re: Shin Megami Tensei: Imagine   Thu Jun 25, 2009 11:01 am

Yes, their first release was great, but after all the breeding started I was out of there.

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Ash
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PostSubject: Re: Shin Megami Tensei: Imagine   Fri Jun 26, 2009 8:45 am

lol all shin megami games are mostly like this....i played it during CB reached around 35 then there wasnt a story anymore and kinda a drag.....and so didnt bother after that

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